![]() Interface Screw: Mission 3-7 has a variant of this.Inescapable Ambush: Each new area in a level locks down doors or puts up laser fences that won't open again until you've cleared the mooks out.Even then they were dangerous enough to frighten the people they were protecting. Industrialized Evil: Before they were turned into XADA minions the Buffalos, K-9 robots and Centaur security guards were all designed to protect Earth's remaining humans.Earning enough badges gets you the unlimited version. It's so powerful its ammo is limited to three shots. Impossibly Cool Weapon: The XADA Destroyer shoots stationary spinning discs with lasers that can kill all but the strongest monsters who wander into their radius, but ignore your WarMech.In one instance you're given this exact command from Mission Control. Hold the Line: One level per chapter is this, giving you the mission of defending an area from XADA attack.Jake finally kills her by exploding his WarMech, killing himself in the process. Jonathan dies in his last ditch effort to kill the XADA Queen, knowing he would probably fail. Heroic Sacrifice: Jake and Jonathan Carloway.Guilt-Based Gaming: Quitting in the middle of a level gets you this question: "Are you quitting on humanity?".But his WarMech doesn't have shield and he can only dash once. Glass Cannon: Jonathan can deal tons of damage with his dual guns and his ballistic is more powerful than Avalon's and Crimson.Gameplay Grading: each level ends with a Score Screen giving you a grade, and listing the XP, money, ARKs, and badges you earned.Gameplay and Story Integration: The in-game dialogue will change depending on whether you're playing as Avalon or Crimson.Finishing Move: several varieties, depending on whether or not you're using RA.One finishing move has her planting the lance and whirling around it like it's a stripper pole, a la Bayonetta. Everything's Better with Spinning: Crimson, Diana's WarMech, is equipped with a lance, rather than a sword, and most of her special attacks involve twirling her weapon.Difficulty Levels: Easy, Hard, and Expert, which also happens to be Final Death Mode.Really hard to pull off against the faster XADA. Difficult, but Awesome: If you wait after hitting a mook it's possible to charge up a flashy heavy attack that will do more damage without costing RA.Also a classic case of Taking You with Me. A WarMech's pilot dies if the WarMech is destroyed. Deus ex Nukina: Jake explodes his Avalon WarMech with his mind still inside it to kill the XADA queen.Deadpan Snarker: Both Jake and Diana are this, especially when it comes to the accuracy of the intelligence coming from Mission Control.ĭiana: We're correct fifty percent of the time, all the time.Controlling Jonathan may take a while to get used to as he has a very different fighting style and outdated WarMech that can only Impulse Dash once (as opposed to 3 times) and doesn't have Shield.Damn You, Muscle Memory!: Can happen when you switch between the Avalon WarMech and Crimson, because their central ARKS control different special attacks that don't always fill all available attack slots, so their fighting styles are very different.Left behind on Earth 20 years previously and presumed dead, he returns in an outdated WarMech II fighting suit to help Jake. Chekhov M.I.A.: Jonathan Carloway, Jake's uncle.The shot fails, the queen kills Jonathan, and then Jake kills her by detonating his WarMech III. Jonathan, wearing a WarMech II, can't be controlled by the queen, so he shoots her with a BFG. In the end, the XADA queen is able to freeze Jake in place by hacking his mind link. It's also liable to explode if an attack is charged up without releasing it. The Model III with its neural interface solves this, but leaves the pilot open to mind hacks from XADA tapping into the link. The WarMech II was scrapped because it couldn't protect the pilot inside from XADA infection. Chekhov's Gun: The WarMechs, both versions II and III. ![]() ![]() Character Customization: You change your WarMech's abilities by swapping ARKs.Bullet Time: The Precognition Protocol skill allows you slow down nearby enemies while retaining your normal speed.As the game goes on, you encounter increasing numbers of them in smaller areas. They're big, fast, powerful, and shielded. Boss Banter: All the bosses except for two indulge in this.Since the messages are somewhat random, you not only collect the history of the XADA invasion, but also engineering status reports, interoffice memos, and the results of a company betting pool. Apocalyptic Log: the various personal messages collected by your WarMech's hack drone. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |